kvmnation.blogg.se

Mod medieval kingdoms total war 1212 ad
Mod medieval kingdoms total war 1212 ad









Loading Screen Arts replaced with Mod Screenshots

mod medieval kingdoms total war 1212 ad

Seljuk Sultanate of Rum & Ottoman Sultanate New Faction Unit Rosters with New Models: New Campaign Faction Selection Menu descriptions, credits to each contributor in the end of the descriptions New Unit Category Icons: Warwagons and Command units New Unit Categories: Hybrid Shock-Bow Cavalry and Hybrid Pike-Bow Infantry New Foreign Camp military building branch for Turcopersian factions Units stats and men count varied: Renown of the unit, tradition of the faction affects the unit's stats. Elite and Well-Trained units having lesser men count

mod medieval kingdoms total war 1212 ad

Varied unit size depending on unit skill level.

mod medieval kingdoms total war 1212 ad

PREVIOUS SAVEGAME NOT COMPATIBLE - MUST RESTART CAMPAIGN Changelog (from discord - here's a link ): UPDATE











Mod medieval kingdoms total war 1212 ad